![]() Getting past the text is possible with enough squinting and eyestrain, to a degree, but those controls, man. It’s just got no hope of reaching that potential with a control system as inherently broken as the one it has right now. The core aspects of Airline Tycoon Deluxe are all solid and would most likely make for a great simulation, especially to genre fans or anyone who loved the original PC release. I’m not kidding it took several minutes of random tapping before it decided to release me. Seriously, I felt like I had to turn four times counter-clockwise in the middle of a wheat field on the solstice to get out of the hiring screen (pictured). But by far the worst issue is the inability to exit certain menus. The hit detection is about 50/50 and there’s a total lack of indication as to what can be tapped unless players touch and drag all over the screen to bring up info boxes. I’m sure genre purists won’t mind, but the rest of the game is stymied by a major one-two punch: the text is so small it’s almost illegible on the iPhone, and the controls are horrendous. It’s certainly plausible for someone to learn by doing, but after so many years spent with more robust how-to guides it feels like something that fell through the cracks. It covers a handful of the very basics, then just tosses players out into the game proper. But even that can’t make up for the massive problems.Ī big stumbling block is the tutorial. Of course there’s also the nostalgia factor for fans of the original PC game. Virtually every aspect of the airline can be adjusted or controlled, and rivals are always out to make things more difficult. It’s complicated enough to make any fan of the genre smile.Īirline Tycoon Deluxe is a deceptively complex sim. After selecting one of a handful of characters (a.k.a an airline color), it’s all about hiring personnel and buying new planes. Unfortunately, for every resounding success there’s an Airline Tycoon Deluxe.Īs with many simulation games of the time, Air Tycoon Deluxe wraps a complex series of options and toggles in a lighthearted cartoony package. We’ve been seeing more and more classics getting the treatment, and it’s something I couldn’t be happier about. ![]() New ones, too, but a PC game from ’93 is much more likely to run on an iPhone or iPad than something that requires several gigs of space and a $2000 graphics card. People are always clamoring for iOS ports of older games.
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